Hi! I’m Nick, ex-Blogcaster, but today I come to you as the writer of Carto, which launches on PS4 today (and will be PS5-compatible!). And in the spirit of the game, I’d like to tell you a bit
I tell you what everyone needs right now: a good old fashioned end-of-the-world apocalypse story. And whew boy is that exactly what we have here for you today. It’s weird, making video games.
Sæl! (Norse Hello and happiness.) After our last massive update, not only bringing Predator: Hunting Grounds a new map but a whole new form of gameplay with Clash… we asked ourselves, why stop
If you’re like me, a good chunk of your journey through Naughty Dog’s vision of a ravaged Seattle was spent with time frozen. Heightening emotions etched on faces in story beats, fists balled and
Everyone at Counterplay Games is pumped to be launching on PlayStation 5. The process has been a thrilling ride as we’ve had the new tech presented and demonstrated to us pretty much every step of
Hi everyone – we wanted to share a quick update on our plans for Destruction AllStars. We’ve decided to move the game’s release from November 2020 to February 2021, where it will be included
My name is Matt Glanville, and I’m the sole developer of Switch ‘N’ Shoot. I’ve partnered with Huey Games who have worked their magic to bring the game to PlayStation 4 in all its crunchy,
Hi! My name is Ian Jun Wei Chiew, Lead Concept Artist at Sucker Punch Productions, and I was fortunate enough to have worked on Ghost of Tsushima since the very beginning. Ghost of Tsushima is set in
Today, we’re excited to announce Travis Scott has joined the PlayStation family as a strategic creative partner. We heard Travis is a huge PlayStation fan, so we started a conversation with him